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Doom III to be capped at 60FPS

Posted on Saturday, October 25 2003 @ 14:18:57 CEST by

A few days ago at NVIDIA his Editors Day, id Software CEO Todd Hollenshead announced something surprising about Doom III : It will be capped to 60 frames per second.
We checked with John Carmack himself about why DOOM 3 will be hard-capped at 60fps in the renderer, and he had this to say:

"The game tic simulation, including player movement, runs at 60hz, so if it rendered any faster, it would just be rendering identical frames. A fixed tic rate removes issues like Quake 3 had, where some jumps could only be made at certain framerates. In Doom, the same player inputs will produce the same motions, no matter what the framerate is."
Source : The Inquirer and IGN



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