DV Hardware bringing you the hottest news about processors, graphics cards, Intel, AMD, NVIDIA, hardware and technology!

   Home | News submit | News Archives | Reviews | Articles | Howto's | Advertise
DarkVision Hardware - Daily tech news
October 29, 2016 
Main Menu
News archives

Who's Online
There are currently 74 people online.


Latest Reviews
Zowie P-TF Rough mousepad
Zowie FK mouse
BitFenix Ronin case
Ozone Rage ST headset
Lamptron FC-10 SE fan controller
ZOWIE G-TF Rough mousepad
ROCCAT Isku FX gaming keyboard
Prolimatech Magnetic Pin

Follow us

Interview with Intel about Larrabee

Posted on Saturday, August 16 2008 @ 02:45:45 CEST by

Develop had a chat with Intel manager of the EMEA visual computing group Aaron Coday about Intel's Larrabee GPU effort. Here's a snip:
What will the products that emerge out of the Larrabee project provide that is not already on the market?

One of the key things that Larrabee architecture gives games companies is a tremendous amount of additional flexibility and programmability – things that they’ve been asking for many years. And that provides them with the ability to do things and innovate in very different ways than they’ve been able to before. First and foremost is going to be a very performing graphics and throughput architecture, and it’ll provide all of that through direct X and Open GL. The majority of games and usage of Larrabee architecture will be through that. And there will be a smaller percentage of games developers that are going to go out and innovate on top of what we provided through what we call the Larrabee native interface.
You can read the full interview over here.



DV Hardware - Privacy statement
All logos and trademarks are property of their respective owner.
The comments are property of their posters, all the rest © 2002-2016 DM Media Group bvba