DiRT 2 for PC delayed to add DirectX 11 support

Posted on Monday, July 06 2009 @ 20:11 CEST by Thomas De Maesschalck
Codemasters brings good and bad news for racing game fans. The bad news is that the PC version of DiRT 2 will not ship in September along with its console counterparts. The game has been delayed to December, but the good news is that the reason for the delay is the addition of DirectX 11 features that should deliver noticeable visual gains:
"We believe that the DirectX 11 feature set is too compelling to ignore, especially considering how much more it can add to the visual experience for PC gamers," said Codemasters technical officer Bryan Marshall, who further cited "key new technologies such as hardware tessellation, multi-threading and Shader Model 5.0."

Codemasters added that "hardware tessellation will further improve the appearance of water and other surfaces as well as crowd animations," with SM 5.0 "enhancing key image quality parameters such as depth of field, ambient occlusion and shadows."


Source: ShackNews


About the Author

Thomas De Maesschalck

Thomas has been messing with computer since early childhood and firmly believes the Internet is the best thing since sliced bread. Enjoys playing with new tech, is fascinated by science, and passionate about financial markets. When not behind a computer, he can be found with running shoes on or lifting heavy weights in the weight room.



Loading Comments