Microsoft Silverlight 3.0 adds GPU acceleration and multi-touch

Posted on Friday, July 10 2009 @ 17:06 CEST by Thomas De Maesschalck
Microsoft has introduced the third installment of Silverlight, its Adobe Flash competitor. Silverlight 3.0 has hundreds of improvements, including GPU acceleration, multi-touch support and new codec support. You can download Silverlight 3.0 at Microsoft's website.
According to Microsoft, Silverlight 3.0 features hundreds of new improvements and can be found running on thousands of new APIs. Most notably, it features hardware GPU acceleration and hardware compositing, perspective 3D, bitmap and pixel API, pixel shader effects, and Deep Zoom improvements. As an addition, it features new codec support for H.264, AAC, MPEG-4, raw bitstream Audio/Video API, and improved logging for media analytics. In other words, the time has finally come to put your idle GPU configuration to use in rich media interactive web pages running on Silverlight.

One of the other notable features of the new framework is that it includes multi-touch support . This is a really sexy way of Microsoft promoting its upcoming Windows 7 operating system (the first to natively support multi-touch) in that it will enable users to interact with web-based content in ways that have only been seen on the movie screen.
Source: FUD Zilla


About the Author

Thomas De Maesschalck

Thomas has been messing with computer since early childhood and firmly believes the Internet is the best thing since sliced bread. Enjoys playing with new tech, is fascinated by science, and passionate about financial markets. When not behind a computer, he can be found with running shoes on or lifting heavy weights in the weight room.



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