Intel showed off real-time ray tracing demo on 3D display

Posted on Tuesday, July 28 2009 @ 19:37 CEST by Thomas De Maesschalck
Last month Intel's Daniel Pohl showed off a real-time ray tracing demo of Quake Wars at Research@Intel Day 2009. The demo rendered multiple camera views on a stereoscopic display, to create a 3D image that doesn't require special glasses:
At Research@Intel Day 2009, Intel researchers showcased the latest innovations from our Real-time Ray Tracing project, including more realistic 3D water and the ability to render more than 500 animated characters at once, and showed a version rendering multiple camera views on a stereoscopic display, in which viewers can see the 3D depth of the scene without the need for special glasses.


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Thomas De Maesschalck

Thomas has been messing with computer since early childhood and firmly believes the Internet is the best thing since sliced bread. Enjoys playing with new tech, is fascinated by science, and passionate about financial markets. When not behind a computer, he can be found with running shoes on or lifting heavy weights in the weight room.



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