Blizzard cancelled its Titan MMO after 7 years of development

Posted on Tuesday, September 23 2014 @ 20:18 CEST by Thomas De Maesschalck
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Probably the biggest gaming news of the day is Blizzard's decision to cancel its next-generation MMO called Titan. Games get cancelled all the time but it's pretty weird to see a game get cancelled after a development time of around seven years! Blizzard claims the project was too ambitious and notes they failed to get it together, the game reportedly had some cool hooks but lacked a big, broad idea.
This revelation comes after at least seven years in development and word last year that the developer was going back to the drawing board to reevaluate the project.

Speaking to Polygon, Blizzard co-founder and CEO Mike Morhaime reiterated that the company has technically never officially announced Titan, though it hasn't been shy to talk about the game over the past seven years. "We had created World of Warcraft, and we felt really confident that we knew how to make MMOs," Morhaime said. "So we set out to make the most ambitious thing that you could possibly imagine. And it didn't come together.

"We didn't find the fun," Morhaime continued. "We didn't find the passion. We talked about how we put it through a reevaluation period, and actually, what we reevaluated is whether that's the game we really wanted to be making. The answer is no."


About the Author

Thomas De Maesschalck

Thomas has been messing with computer since early childhood and firmly believes the Internet is the best thing since sliced bread. Enjoys playing with new tech, is fascinated by science, and passionate about financial markets. When not behind a computer, he can be found with running shoes on or lifting heavy weights in the weight room.



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