Posted on Friday, December 30 2005 @ 14:02:21 CET by LSDsmurf
This article is actually meant more as an addendum to the first part (which
you can read here), where we talk mostly about transparency antialiasing
performance from NVIDIA's GeForce 7 series cards. For the most part,
transparency antialiasing is only really usable on old games (that does use
lots of transparent textures). Newer games tend to be too much of a burden,
even for the fastest GeForce 7800GTX, especially if we were to use 4x AA. We
did mention that 2x AA seems to be the best compromise, but understandably
image quality is not up to par to 4x AA. However, there's no way we can
enabled 4x AA and 2x SSAA transparency antialiasing at the same time on the
GeForce 7 series. However, we didn't test 2xQ AA. So, in this article, we'll
take another look at transparency antialiasing, particularly with 2xQ AA