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    Colin McRae: DiRT Review

    Posted on Wednesday, June 27 2007 @ 18:53:05 CEST by Thomas De Maesschalck


    DiRT is as resource-intensive a game as I've ever seen on the PC. Just the menus will run slow on older hardware. This isn't the first Xbox 360 title ported to the PC which is in need of some serious optimization. In a nod to the sheer processing power of the Xbox 360, and to the relative luxury of coding for a standardized hardware platform (a console), DiRT plays like, well, dirt on most PCs. If this is any indication of the cross-platform ability of the Neon engine, then Codemasters may as well forgo future Xbox 360 to PC ports.

    Link: You Gamers

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