DV Hardware - review of Call of Duty: World at War
   Home | News submit | News Archives | Reviews | Articles | Howto's | Advertise
 
DarkVision Hardware - Daily tech news
  Login/sign up  

Main Menu

Home
User account
Info
News archives
Links
Articles
Howto
Reviews
Member list
 

Who's Online
There are currently 155 people and 0 DV-member(s) online.

 

Latest Reviews
  • Enermax Aeolus Premium CP003
  • Altego Clear Laptop Sleeve
  • Lian Li PC-V354
  • Arctic Cooling K381 keyboard
  • Arctic Power Charger Plus
  • ATP PhotoFinder Mini
  • BitFenix Colossus
  • Roccat Taito Kingsize mTw Edition mousepad
  •  

    RSS
    RSS
     

    Call of Duty: World at War Review

    Posted on Saturday, November 15 2008 @ 18:56:01 CET by Thomas De Maesschalck


    World at War isn’t a bad game, it just isn’t a very remarkable one despite bearing the Call of Duty moniker. Again, World at War has fallen victim to the Treyarch curse, but it’s also got the double whammy of being set in the Pacific theatre. Decent co-op and multiplayer are blessings, but they can’t counteract the curses completely.

    This is a game that’ll appeal to teenage fanboys a lot too – that’s what the quote-unquote adult material is there for, right? That’s why there’s a zombie Nazi mode too. These aren’t bad things and we don’t hate them, we just can’t bring ourselves to love them either and World at War certainly isn’t going to hold our attention enough to get a second playthrough. There are far better games on the horizon, some of which also have zombies, and Treyarch has left us only with the feeling that we’ve seen this done a hundred times before – and done better.


    Link: Bit Tech

    Call of Duty: World at War


    Post your thoughts on this product | | 0 comments


     

    DV Hardware - Privacy statement
    All logos and trademarks are property of their respective owner.
    The comments are property of their posters, all the rest © 2002-2012 DM Media Group bvba