DV Hardware - bringing you the hottest news about processors, graphics cards, Intel, AMD, NVIDIA, hardware and technology!

   Home | News submit | News Archives | Reviews | Articles | Howto's | Advertise
 
DarkVision Hardware - Daily tech news
January 23, 2018 
Main Menu
Home
Info
News archives
Articles
Howto
Reviews
 

Who's Online
There are currently 372 people online.

 

Latest Reviews
Arctic BioniX F120 and F140 fans
Jaybird Freedom 2 wireless sport headphones
Ewin Racing Champion gaming chair
Zowie P-TF Rough mousepad
Zowie FK mouse
BitFenix Ronin case
Ozone Rage ST headset
Lamptron FC-10 SE fan controller
 

Follow us
RSS
 

DirectX 10 and the future of gaming

Posted on Wednesday, May 03 2006 @ 08:06:30 CEST by


HardOCP writes on how DirectX 10 and its Unified Architecture may benefit gamers:
DirectX and Shader Models; if you have been following PC gaming in the last few years you have been exposed to a lot of hoopla over both of these. There have been promises of “cinematic” gaming consisting of graphics like those seen in CG (Computer Generated) movies such as Final Fantasy: The Spirits Within. Here we are in 2006, four years since DirectX 9 has been released and two years the introduction of Shader Model 3.0 hardware. Yet, we haven’t even scratched the surface of the full ability of DirectX 9 and “cinematic” gaming..
Read on over here.



 



 

DV Hardware - Privacy statement
All logos and trademarks are property of their respective owner.
The comments are property of their posters, all the rest © 2002-2017 DM Media Group bvba