We managed to sneak some time into the busy schedules of two key Microsofties to find out what makes DX10 tick, and why they think you're going to want to migrate to a DX10-capable computer for the best experience the PC has to offer. Chris Donahue is the Director of Business Development in the Games for Windows Entertainment and Devices Division, while David Blythe is a Software Architect with the Graphics Platforms Unit.Read on over here to find out more about this new API.
A look at DirectX 10
Posted on Thursday, June 29 2006 @ 21:48 CEST by Thomas De Maesschalck