ATI on the possibilities of DirectX 10

Posted on Wednesday, July 05 2006 @ 1:01 CEST by Thomas De Maesschalck
It's been a while since we truly had something new to get excited about in the graphics world - DirectX 9 has been with us since towards the end of 2002, and although we've seen a fair amount of progress with regard to graphics boards themselves thanks to the advent of High Dynamic Range rendering and Shader Model 3.0 hardware, this has largely had an evolutionary rather than revolutionary feel to it..

Read on over at Elite Bastards.


About the Author

Thomas De Maesschalck

Thomas has been messing with computer since early childhood and firmly believes the Internet is the best thing since sliced bread. Enjoys playing with new tech, is fascinated by science, and passionate about financial markets. When not behind a computer, he can be found with running shoes on or lifting heavy weights in the weight room.



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