Unreal Engine 3 Performance in Rainbow Six: Vegas

Posted on Tuesday, December 19 2006 @ 10:41 CET by Thomas De Maesschalck
AMDZone posted up a new article looking at Unreal Engine 3’s performance in the brand new Tom Clancy’s Rainbow Six: Vegas, testing on a variety of video cards and resolutions with our thoughts and impressions. To make it even better, it is only two pages.

Check it out over here.


About the Author

Thomas De Maesschalck

Thomas has been messing with computer since early childhood and firmly believes the Internet is the best thing since sliced bread. Enjoys playing with new tech, is fascinated by science, and passionate about financial markets. When not behind a computer, he can be found with running shoes on or lifting heavy weights in the weight room.



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