3DMark 06 is demanding on the frame rate even with the fastest GPUs, and, for the first time, I tested it at three new resolution settings: 1920x1200 (WUXGA or HDTV1080+), 2560x1600, and 2560x1600 with 4x anti aliasing plus anisotropic texture filtering. All test runs, done without turning off or resetting the system, also included the CPU benchmark, to ensure that the processor and memory can really stand this tough all-round burn-in test in the heat - if yes, most probably they can run anything else well, too.
Here are the results - at UXGA level, I've added the quad-core Kentsfield results for an indication of CPU influence on the score, all ran on the same board, and same WinXP SP2 installation...
High-res gaming benchmarks
Posted on Saturday, December 30 2006 @ 11:00 CET by Thomas De Maesschalck