Next-generation games discussed

Posted on Thursday, January 11 2007 @ 8:20 CET by Thomas De Maesschalck
The Inq was part of the Game Power panel at CES 2007 and heard some stuff that will be introduced in the next five years of gaming:
The mobile players included the mighty Texas instrument, ARM and a company called Rapport which does the multi-core stuff called Kilocore we mentioned here. All of these guys talked about the future of gaming.

The desktop lads think that the future brings bigger resolutions, more anti-aliasing and ultimately Ray tracing. Ray Tracing is something that graphic cards still cannot touch as it needs more processing power than even the G80 or R600 can provide. The problem will be solved with faster and smarter chips.

The resolution could go up to 3840x2160 if not even higher and the corresponding games will need better content, wiser artificial intelligence and good atmosphere.


About the Author

Thomas De Maesschalck

Thomas has been messing with computer since early childhood and firmly believes the Internet is the best thing since sliced bread. Enjoys playing with new tech, is fascinated by science, and passionate about financial markets. When not behind a computer, he can be found with running shoes on or lifting heavy weights in the weight room.



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