NVIDIA MXM project a failure?

Posted on Sunday, January 28 2007 @ 3:11 CET by Thomas De Maesschalck
It's already two years ago since NVIDIA presented the MXM mobile graphics card interface and we've still seen nothing of this technology. Is it a failure? Hard OCP takes a look:
In 2004, NVIDIA announced its MXM mobile graphics card interface, much to the delight of enthusiasts and integrators alike. Finally, not only would installing 3D graphics accelerators in laptops be easier, but for the first time, upgrade paths would be possible. This means great things for mobile gamers, as buying a laptop is no longer a dead-end purchase as far as graphics performance. It’s great for integrators because they’re able to more easily customize and service systems. Previously, the GPU was built onto the motherboard, which made it essentially impossible to service just the graphics chip. The MXM initiative was to help improve productivity for integrators by cutting the costs of repairs.
Check it out at HardOCP.


About the Author

Thomas De Maesschalck

Thomas has been messing with computer since early childhood and firmly believes the Internet is the best thing since sliced bread. Enjoys playing with new tech, is fascinated by science, and passionate about financial markets. When not behind a computer, he can be found with running shoes on or lifting heavy weights in the weight room.



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