NVIDIA ForceWare in Windows Vista accidentally enables 16xAA in some games

Posted on Wednesday, February 28 2007 @ 1:20 CET by Thomas De Maesschalck
VR Zone found a bug with NVIDIA's Forceware drivers for the GeForce 8800 series in Windows Vista.

They report that in some games when the user selects 4xAA, the drivers enable 16xAA instead. This results in better image quality but significantly reduces the framerate.
To set standard 4xAA in these applications, set 4xAA in the game, and also enable “Enhance the application” anti-aliasing mode with a 4x anti-aliasing setting in the NVIDIA graphics driver control panel. NVIDIA is working with developers to implement better in-game CSAA support. You can see CSAA menu selections in Half-Life 2: Episode One and Supreme Commander.
Some of the affected games: Battlefield 2, Battlefield 2142, Sin Episodes, Half-Life 2 and Half-Life 2: Lost Coast.


About the Author

Thomas De Maesschalck

Thomas has been messing with computer since early childhood and firmly believes the Internet is the best thing since sliced bread. Enjoys playing with new tech, is fascinated by science, and passionate about financial markets. When not behind a computer, he can be found with running shoes on or lifting heavy weights in the weight room.



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