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Video: PlayStation 3 doing real-time Ray Tracing

Posted on Monday, April 09 2007 @ 01:16:36 CEST by


A video was posted on YouTube which shows real-time Ray Tracing on the PS3:
IBM Interactive Ray-tracer (iRT) using three Sony Playstation3s (PS3) to render a model that is 75x more complex then those used in today's games. Ray-tracing is the rendering technique used by the film industry and is considered to complex for today's game systems. The code was written using IBM Cell SDK 2.0 on Linux. The iRT is totally scalable and only requires one Cell SPE to run. More PS3s = More SPEs = Higher client frame rates. All images are at least 720p 4x multi-sampled, with dynamic light sources, procedurally generated atmosphere, and dynamic shadows


Thanks to HardOCP for the tip.


 



 

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