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December 3, 2016 
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Interview with Massive about the whole Valve, ATI and NVIDIA affair

Posted on Friday, September 12 2003 @ 16:32:26 CEST by


Wow there is really a lot of news the last three days about the performance of NVIDIA his graphics cards in Half Life 2 and DirectX9. Guru3D had an interview with Massive, the developers of the Aquamark 3 benchmark to ask how they look at what happened yesterday with Valve, ATI and NVIDIA.

Guru3D:
I am curious though what you stance is on the new driver optimizations versus NVIDIA's drivers, I just received dets 51.75 which supposedly have optimized Vertex/Pixel shader performance thanks to real-time compiling of the shader code.

Massive:
As far as we can see nvidia is doing a very good job in optimizing their drivers for dx7,dx8, and dx9 applications for their fx range. They basically have the problem that they created their hardware with a different focus api focus in mind. they have big potential within their drivers. Re-compialation of shaders seems to be a good idea for them and for all gfx card vendors. We as a developer simply do not have enough control through dx9 (which is not a problem, because the days were we coded to the metal are gone ... at least if you are not on a ps2 ).


The full interview can be found here at Guru3D

The Aquamark 3 benchmark is going to be released on the 15th of September.


 



 

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