FiringSquad: First, how did the idea of doing an MMO based on Pirates of the Caribbean come about?Read it over here.
Mike Goslin: Over 10 years ago in 1996 I got the chance to work for Walt Disney Imagineering. Our group was called the Virtual Reality Studio, and our mission was to design and build virtual reality attractions for the Disney theme parks. Over the next several years, we forged a new kind of experience that combined the physical thrill of a theme park ride with the cutting-edge graphics of a video/computer game.
Our most popular attraction, “Pirates of the Caribbean: Battle for Buccaneer Gold”, was based on the original theme park attraction. Guests would man a pirate ship and set sail in a virtual sea filled with enemy ships, sea monsters, and treasure. This got us thinking about how to offer the same type of thrill to guests at home...
Pirates of the Caribbean Online Interview
Posted on Monday, May 28 2007 @ 0:36 CEST by Thomas De Maesschalck