C&C3 patch 1.06 released

Posted on Tuesday, July 17 2007 @ 15:06 CEST by Thomas De Maesschalck
EA just released patch 1.06 for Command & Conquer 3: Tiberium Wars. Here's a look at the changelog:
This patch for Command & Conquer 3 changes the way that disconnect stats are recorded during ranked and unranked online matches, addresses a critical exploit, and fixes a number of other bugs.

Tracking Disconnects
· Changed the way that disconnects are reported. Now, whenever the game detects that a disconnect has occurred in a 1v1 match, both players are awarded a disconnect stat -- neither player is given a win or loss stat.

Exploits
· Fixed an exploit that caused any unit or structure to become invincible if force-fired upon by a Mammoth Tank that had been upgraded with Rail Guns.

Other Bugs
· Fixed a bug that caused the Nod Cloaking Field power to deduct up to 6,000 credits from the Operations Center. The power now correctly deducts 3,000 credits.

· Fixed a bug that allowed players in the online lobbies to /tell and /invite users that had marked them to be ignored.

· Players can no longer send /tell messages to other players as observers during a multiplayer match.

· Fixed a hang that occurred when users typed /friend or /invite without a corresponding name.
You can download it over here.


About the Author

Thomas De Maesschalck

Thomas has been messing with computer since early childhood and firmly believes the Internet is the best thing since sliced bread. Enjoys playing with new tech, is fascinated by science, and passionate about financial markets. When not behind a computer, he can be found with running shoes on or lifting heavy weights in the weight room.



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