As it stands right now, fix for this highly annoying bug is planned for a release between the end of August and middle of September. My personal assumption would be that the latter date is a more realistic one. Nvidia stated that this problem is "of complex nature," and it seems to us that fixing one card leads to issues with another.
We wonder whether something went wrong in the whole 320-bit/384-bit memory controller combination, or whether the problem is caused by the fact that game developers were creating games with 256/512/1024 MB boards in mind, and Nvidia showed up with 320/640/768MB ones?
Just in case, if you play Battlefield and are one of numerous gamers plagued by the slowdown problem, Alt+Tab is not the answer you might need. Pascal, one of our readers came back to us and told us that Nvidia encourages you to use special button in the main page of the menu - this button opens a browser outside the game, and then you can swap back into the game without having the game screen destroyed.
NVIDIA GeForce 8800 slowdown bug to be fixed in mid-September?
Posted on Wednesday, Aug 01 2007 @ 01:17 CEST by Thomas De Maesschalck