Interview with id Software

Posted on Friday, Aug 03 2007 @ 03:30 CEST by Thomas De Maesschalck
Shacknews had an interview with Kevin Cloud and Steve Nix from id Software.
Shack: What thinking went into the recent Mac support announcement? Do you see the gaming market there increasing, or are you maybe hoping to help drive such an increase?

Steve Nix: Well, Apple has obviously been doing well. iPod sales have been strong, and that's driving a new audience of people who have never owned Macs before. There was that existing audience of people who have always been Mac users, but now you're getting new Mac users too. At the same time, with the new Intel architecture, it's really easy to get that code over there. Plus, we use OpenGL, and Macs use OpenGL, so the rendering path was already there. We've been very pleased with the performance results on Mac.

Kevin Cloud: And we've been supportive of the Mac platform for quite a while.

Steve Nix: Yeah, I mean if you go into the Mac store and look at the game aisle, a number of games are id games or are powered by id technology.
Check it out over here.

About the Author

Thomas De Maesschalck

Thomas has been messing with computer since early childhood and firmly believes the Internet is the best thing since sliced bread. Enjoys playing with new tech, is fascinated by science, and passionate about financial markets. When not behind a computer, he can be found with running shoes on or lifting heavy weights in the weight room.

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