Microsoft might be making a song and dance about the advent of DirectX 10 and the new experience it brings to PC gaming, but Epic vice president Mark Rein reckons we won't see it adopted in earnest by developers and publishers for several years.Source: CVG
"To be honest, and I'm going to cast a small pall on the industry here, I don't think you're going to get much higher until the next generation of consoles," Rein told CVG when asked what we can expect from DX 10 beyond what we're seeing in Crysis.
One reason for this, he said, is that the gulf between a high-end PC and a low-end PC is bigger now than it's ever been, and the low-end has been anchored while the high end just gets higher "and it becomes less and less economically viable to do the super high-end stuff".
"And in addition, just now we're just barely coming into the sweet spot of the next-gen consoles... We're at the point where it's viable to ship games on these next-gen consoles and it's going to be a gold mine for a couple of years.
"Publishers are generally putting their money where the highest return is, and in the past that's been on consoles and I think that's still the case. So if you build the game that's a really super amazing high-end game, how do you make all the money you could make from that game, because it'll be too high end eventually to be on PS3 or Xbox 360"
Consoles to define PC gaming's future?
Posted on Saturday, Aug 04 2007 @ 03:25 CEST by Thomas De Maesschalck
According to Mark Rein, Epic Games VP, consoles will define what the next 5 years of games will look like on the PC: