Crysis hands-on preview

Posted on Tuesday, August 14 2007 @ 11:31 CEST by Thomas De Maesschalck
One of the major talking points since we first previewed Crysis was the sheer quality of the graphics. On that front, Crysis most definitely delivers and even though we were merely playing the DirectX 9.0 version of the game, it's easily one of the best looking games we've ever played - if not the best outright.

The lighting was stunning, especially when you went for a swim - the rays of light and reflections from the water on the sea bed were breathtaking. Of course, lighting on its own is all well and good, but it's never going to deliver a truly immersive experience without some good shadows. It's lucky, then, that Crysis also delivers on that front too - the shadows are right up there with the lighting effects and really helped to make for an immersive experience.

Check it out at Bit Tech.


About the Author

Thomas De Maesschalck

Thomas has been messing with computer since early childhood and firmly believes the Internet is the best thing since sliced bread. Enjoys playing with new tech, is fascinated by science, and passionate about financial markets. When not behind a computer, he can be found with running shoes on or lifting heavy weights in the weight room.



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