BioShock - DX10 performance and image quality

Posted on Monday, September 10 2007 @ 11:24 CEST by Thomas De Maesschalck
HardOCP checks out the performance and image quality of BioShock in DirectX 10.
Previously, we examined DirectX 10 performance and image quality with two different titles, with wildly different results. When we looked at Lost Planet: Extreme Condition, we found that the DirectX 10 codepath offered nothing revolutionary (or indeed interesting), and the game was better played in DirectX 9 mode. Lost Planet inflicted a disproportionate performance penalty for the luxury of running in DirectX 10, and offered no meaningful incentive. Then, when Call of Juarez came under our magnifying glass, we could not have been more pleased. The DirectX 10 version offered vastly improved visuals and solid performance.
Check it out at HardOCP.



About the Author

Thomas De Maesschalck

Thomas has been messing with computer since early childhood and firmly believes the Internet is the best thing since sliced bread. Enjoys playing with new tech, is fascinated by science, and passionate about financial markets. When not behind a computer, he can be found with running shoes on or lifting heavy weights in the weight room.



Loading Comments