Enemy Territory: Quake Wars Gameplay Performance

Posted on Friday, September 28 2007 @ 6:11 CEST by Thomas De Maesschalck
Today we are reporting on gameplay performance in the demo of Enemy Territory: Quake Wars. Enemy Territory: Quake Wars is one of the few PC games being released that uses the OpenGL API, which makes it portable to Linux and Mac operating systems, both of which are currently under development. Along with BioShock, Enemy Territory: Quake Wars will be incorporated into our graphics benchmark suite as we ready ourselves for the next generation of GPUs from NVIDIA.

Read on at NV News.



About the Author

Thomas De Maesschalck

Thomas has been messing with computer since early childhood and firmly believes the Internet is the best thing since sliced bread. Enjoys playing with new tech, is fascinated by science, and passionate about financial markets. When not behind a computer, he can be found with running shoes on or lifting heavy weights in the weight room.



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