AMD today announced an agreement to license cutting-edge graphics core technology to QUALCOMM Incorporated, a leading developer and innovator of advanced wireless technologies and mobile data solutions, for next-generation chipsets. This intellectual property (IP) licensing agreement is part of each company's ongoing commitment to drive a strong mobile gaming ecosystem and unleash state-of-the-art graphics across a range of handheld devices to delight mobile consumers everywhere.
This agreement will bring AMD's patented Unified Shader Architecture - first introduced in the Microsoft Xbox 360 gaming system - to QUALCOMM's advanced Mobile Station Modem chipsets, potentially reaching many millions of mobile phone users.
"QUALCOMM's licensing of AMD's industry-leading OpenGL ES 2.0 IP for integration into our chipset solutions allows us to continue our leadership in providing the highest quality graphics application experience in the industry," said Steve Mollenkopf, senior vice president of product management for QUALCOMM CDMA Technologies. "We look forward to seeing devices that leverage this technology to deliver the full potential of what wireless has to offer."
Through its agreement with QUALCOMM, AMD will deliver innovative new graphics solutions, empowering the delivery of advanced hardware and software applications for outstanding mobile graphics experiences. To accelerate the evolution of immersive graphics for handheld devices, AMD continues to work with an array of hardware and software suppliers to drive new graphics standards and industry-leading technology, such as the AMD patented Unified Shader Architecture.