NVIDIA GeForce 8800 GT - 112 stream processors, 1.5GHz shader?

Posted on Tuesday, October 09 2007 @ 16:55 CEST by Thomas De Maesschalck
According to VR Zone the upcoming GeForce 8800 GT from NVIDIA will have 112 stream processors. The guys also discovered the shader clock will be 1.5GHz:
CJ did some nice analysis on the Nvidia's strategy here on why is there a new 8800 GTS SKU. He revealed that there is a shortage of GTX cores but plenty of GTS cores going around that didn't quite make it as a GTX. So if you launch a new product that is faster than a 8800GTS, no one will buy the more expensive GTS unless you up its stream processor count for higher performance. Also with a 320-bit memory interface, it certainly perform better at high resolutions and with lots of AA/AF/HDR. This way Nvidia can still get rid of the inventory.


About the Author

Thomas De Maesschalck

Thomas has been messing with computer since early childhood and firmly believes the Internet is the best thing since sliced bread. Enjoys playing with new tech, is fascinated by science, and passionate about financial markets. When not behind a computer, he can be found with running shoes on or lifting heavy weights in the weight room.



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