When talking about Unreal Tournament 3, we should rather be talking about what old things, but not innovations, you can find in it. Developing the new UT, Epic Games decided to return to the beginnings of the series because Unreal Tournament 2003/2004 had been often criticized by the fans of the original game for the small size of the characters, for huge levels, for being too dynamic, and for defensive gameplay.Check it out at X-bit Labs.
This return to the roots can be seen even in the demo version. The characters are larger. Their speed of movement and the ability to jump have been reduced. Some tricks such as dodge-jump have been removed, and the physical model resembles Unreal Tournament rather than UT2003/2004. The veterans of the classic UT should appreciate this, but the new generation of gamers who started their gaming career from UT2003/2004 may be somewhat disappointed.
Unreal Tournament 3 performance analyzed
Posted on Monday, November 19 2007 @ 1:25 CET by Thomas De Maesschalck
The guys from X-bit Labs have created another performance preview of a game. This time they compared the performance of entry-level, mainstream and high-end graphics cards in the Unreal Tournament 3 demo.