Unreal Engine 3 comes to the Wii

Posted on Monday, November 26 2007 @ 8:31 CET by Thomas De Maesschalck
A new version of the Unreal Engine 3 is under development for the Nintendo Wii console. Neoseeker reports the engine will not be ported by Epic but by an unnamed studio:
The company had previously stated that the Wii is not equipped to run the latest Unreal Engine, but now an unnamed studio has taken up the challenge.

All of this was confirmed in a recent interview with Epic vice president Mark Rein, done by Kikizo.com. While Epic's latest technology has only appeared in games for PC and hi-def consoles, Ubisoft used their Unreal Engine 2 in its launch game for the Wii, Red Steel.

In an interview with GameSpot back in February concerning the low production costs of working with Unreal Engine 3, Rein stated,

"It's not in our plans to bring Unreal Engine 3 to the Wii. It's really designed for next-gen, high-definition [platforms]."

His opinion on the matter doesn't appear to have changed since then, as expressed during his more recent talk with Kikizo:

"There's so many things we can do and are already doing, to improve our engine, on the platforms we're aiming it at, that going back and working on that [for the Wii] just doesn't make sense."


About the Author

Thomas De Maesschalck

Thomas has been messing with computer since early childhood and firmly believes the Internet is the best thing since sliced bread. Enjoys playing with new tech, is fascinated by science, and passionate about financial markets. When not behind a computer, he can be found with running shoes on or lifting heavy weights in the weight room.



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