How I Became A Game Designer

Posted on Friday, Dec 07 2007 @ 07:25 CET by Thomas De Maesschalck
Bit Tech has just published a column titled "How I Became A Game Designer":

As part of a new series of columns by prominent indie and professional developers, James Silva talks about how he moved from being a dishwasher in an Italian restaurant to being a game designer. Beware, the story contains ninjas, zombies and dishwashery!

Read on over here.

About the Author

Thomas De Maesschalck

Thomas has been messing with computer since early childhood and firmly believes the Internet is the best thing since sliced bread. Enjoys playing with new tech, is fascinated by science, and passionate about financial markets. When not behind a computer, he can be found with running shoes on or lifting heavy weights in the weight room.

Loading Comments