This past year certainly wasn't a dull year for the graphics business, then again, it's never a dull year in GPU land. The graphics industry moves along at an unbearably brisk pace, constantly pushing forward along all axes. More memory, faster memory, faster chips, bigger chips, smaller manufacturing processes, more advanced cooling mechanisms…oh and every 18 months or so they leap to an entirely new microarchitecture. Meanwhile, newer versions of DirectX bring with it more features for today's games and require newer hardware to run.Read on over here.
The year in review: PC graphics
Posted on Sunday, Dec 30 2007 @ 12:55 CET by Thomas De Maesschalck
ExtremeTech takes a look at the evolutions in the PC graphics business this year and also takes a look ahead to 2008: