The year in review: PC graphics

Posted on Sunday, December 30 2007 @ 12:55 CET by Thomas De Maesschalck
ExtremeTech takes a look at the evolutions in the PC graphics business this year and also takes a look ahead to 2008:
This past year certainly wasn't a dull year for the graphics business, then again, it's never a dull year in GPU land. The graphics industry moves along at an unbearably brisk pace, constantly pushing forward along all axes. More memory, faster memory, faster chips, bigger chips, smaller manufacturing processes, more advanced cooling mechanisms…oh and every 18 months or so they leap to an entirely new microarchitecture. Meanwhile, newer versions of DirectX bring with it more features for today's games and require newer hardware to run.
Read on over here.


About the Author

Thomas De Maesschalck

Thomas has been messing with computer since early childhood and firmly believes the Internet is the best thing since sliced bread. Enjoys playing with new tech, is fascinated by science, and passionate about financial markets. When not behind a computer, he can be found with running shoes on or lifting heavy weights in the weight room.



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