Crysis Patch 1.1 boosts performance

Posted on Tuesday, January 08 2008 @ 19:29 CET by Thomas De Maesschalck
EA has released the first patch for Crysis. This update fixes some bugs and improves the overall performance.

You can get the patch at:
  • FileFront
  • GamersHell
  • WorthPlaying
  • Some gamers report performance boosts of 5-10% after installing this patch.

    Fixes:
  • Damage dealt to vehicles when shot by LAW has been made consistent
  • F12 (screenshot) now works in restricted mode as well
  • When player melees during gun raise animation, their gun will not be in a permanently raised position anymore
  • Memory leaks and potential crashes
  • Updates:
    • Improved SLI / Crossfire support and performance
    • Improved overall rendering performance (DX9 and DX10)
    • Enabled VSync functionality in D3D10
    Tweaks:
    • Reduced grenade explosion radius in multiplayer
    • Clamped water tessellation to avoid cheating in MP
    • Reduced LAW splash damage vs. infantry in PowerStruggle mode
    • Slowed Rocket projectile speed down in MP slightly


    About the Author

    Thomas De Maesschalck

    Thomas has been messing with computer since early childhood and firmly believes the Internet is the best thing since sliced bread. Enjoys playing with new tech, is fascinated by science, and passionate about financial markets. When not behind a computer, he can be found with running shoes on or lifting heavy weights in the weight room.



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