Shorthand for ‘ambient experiences’, amBX reinvents the gameplay experience by extending the traditional gaming world out of the screen and into the real world. amBX delivers full ‘surround senses’ by allowing developers to use light, colour, sound, rumble and even air flow through enabled devices, including the Philips amBX PC Gaming Peripherals range of LED colour-controlled lighting, rumble peripherals and variable speed desktop fans. Developed by Gearbox Software, Brothers in Arms Hell’s Highway proudly builds on the critically acclaimed World War II game franchise and sees players dropped into Operation Market-Garden, the largest paratrooper operation in wartime history, fighting to open the famous ‘Hell’s Highway’ in a daring bid for a quick end to the war. Incorporating amBX in Brothers in Arms Hell’s Highway will create a huge arsenal of real world effects and experiences using air movement, light and rumble.
Variable speed fan effects will simulate wind speed from soldier movement on foot, in the air and in vehicles, as well as punches of airbursts from explosions and object collision. LED light effects will deliver directional light - across a 16 million colour range - to indicate danger, bullet and shrapnel impact and simulate everything from the use of torches in dark environments to full-on explosions. Finally, rumble effects will create distinct tyre and track rumble from different vehicle types, a wide range of weapon recoil effects and the thud and shock of being on the receiving end of a bullet, grenade or bomb. All these explosive amBX effects will be running throughout both gameplay and the game’s detailed cinematic cut scenes.
The original Far Cry won PC Gamer’s ‘Action Game of the Year’ Award in 2004. Since then the Far Cry brand has gathered critical acclaim and numerous awards, selling a whopping three million units. Developed by Ubisoft’s Montreal Studio, Far Cry 2 is all set to continue the original’s award-winning success and despatches the player to a collapsing central African country to tackle a factional mercenary conflict.
Using the developer’s tailor-made Dunia game engine, Far Cry 2 will deliver incredibly realistic destructible environments, special effects such as dynamic fire and storm effects, real-time day and night cycle, dynamic music and non-scripted enemy A.I. - all of which will be given the real world treatment through the amBX light, fan and rumble effects.
Ubisoft games to get amBX support
Posted on Monday, January 14 2008 @ 0:20 CET by Thomas De Maesschalck
Philips announced Ubisoft's Brothers in Arms Hell's Highway and Far Cry 2 games will feature support for amBX sound, lightning and vibration effects: