Crysis v1.1 NVIDIA 3-Way SLI Performance Update

Posted on Saturday, January 26 2008 @ 9:25 CET by Thomas De Maesschalck
At the time of NVIDIA's 3-Way SLI launch, we were unable to bring you proper Crysis benchmark numbers that we felt comfortable with. This was partly an NVIDIA driver issue and party because we were waiting on a patch from Crytek that would allow for more efficient SLI scaling. With the release of the Cyrsis v1.1 patch, however, we now have a stable, scalable platform with which to test on. And as you'll see in the benchmark numbers, Crysis is still an extremely taxing game. Head on over to the site and check them out...

Check it out at Hot Hardware.


About the Author

Thomas De Maesschalck

Thomas has been messing with computer since early childhood and firmly believes the Internet is the best thing since sliced bread. Enjoys playing with new tech, is fascinated by science, and passionate about financial markets. When not behind a computer, he can be found with running shoes on or lifting heavy weights in the weight room.



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