Review : Matrox Parhelia 512

Posted on Thursday, September 05 2002 @ 21:23 CEST by Thomas De Maesschalck
Hardware Mania heeft een review geschreven over Matrox's Parhelia 512.
Als je pure snelheid wilt is deze kaart trouwens niets voor je , aangezien deze zijn flink wat trager is dan de GeForce 4 TI 4200.
Wel een pluspunt is de goede anisotropic filtering , de beste die de reviewer tot nu toe gezien heeft.
As a summary, Parhelia is good enough to satisfy the 3D needs of Matrox fans. It is great news that Matrox is now in 3D world without leaving its analog image and product quality. Also currently there are no GPU’s that feature Triple-Head, Glyph AA, Hardware Displacement Mapping, GigaColor, 16X Fragment AA like Parhelia.

In addition to 2D quality, Parhelia has the best 3D image quality. Parhelia has the best anisotropic filtering results I have ever seen. The speed may not be satisfactory for some people but when you consider the image quality, it is highly acceptable. The 3D performance will probably increase as new drivers and optimized games are released. I think current applications cannot make good use of the 4 128 Vertex Shaders of Parhelia. But even a driver update may increase performance at 5-20% just like we’ve seen in other VGA cards

About the Author

Thomas De Maesschalck

Thomas has been messing with computer since early childhood and firmly believes the Internet is the best thing since sliced bread. Enjoys playing with new tech, is fascinated by science, and passionate about financial markets. When not behind a computer, he can be found with running shoes on or lifting heavy weights in the weight room.

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