NVIDIA recently distributed SM3.0 Screenshots and they got a lot of you asking questions. What was NVIDIA trying to show us with the screenshots from the FarCry game engine? We examine these differences and tell the truth about SM3.0.
Full article over at [H]ardOCP
Shader Model 3.0
Posted on Monday, April 26 2004 @ 17:03 CEST by Thomas De Maesschalck