"You need not worry about your old raster-based DirectX 10 or older games or graphics cards. DirectX 11 will continue to support rasterization. It just includes support for ray-tracing as well. There will be two DirectX 11 modes, based on support by the application and the hardware."Read more at TechARP. Cool news but too bad that it's April 1st
Ray Tracing To Debut In DirectX 11
Posted on Tuesday, April 01 2008 @ 3:05 CEST by Thomas De Maesschalck