Game theme face-off: No. of enemies

Posted on Saturday, April 12 2008 @ 16:52 CEST by Thomas De Maesschalck
In this, the first Game Theme Face-off, we're looking at the numbers of enemies in first person shooters. Is it better to have lots of weak enemies, or several tougher ones? How does this effect the game play and level design? Let's take a look.

Check it out at XS Reviews.


About the Author

Thomas De Maesschalck

Thomas has been messing with computer since early childhood and firmly believes the Internet is the best thing since sliced bread. Enjoys playing with new tech, is fascinated by science, and passionate about financial markets. When not behind a computer, he can be found with running shoes on or lifting heavy weights in the weight room.



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