Crisis Core: Interviewing Yoshinori Kitase

Posted on Tuesday, April 29 2008 @ 5:20 CEST by Thomas De Maesschalck
Bit Tech has just published an interview with Square Enix's Yoshinori Kitase, Director of Final Fantasy VII, where we talk about the latest FFVII game, Crisis Core.
BT: We’re ten years on now and there’s been multiple Final Fantasy games since VII and yet between Dirge of Cerebus, Advent Children and Crisis Core, you’ve always returned to Final Fantasy VII. What is it about VII that you think makes it so popular and special?

YK: Well, Final Fantasy VII came out a time in a time of transition when the PlayStation 1 allowed for a whole new realm of games with improved audio and graphics. Also, at the time I was a much younger man. Ten years younger in fact – though don’t count me out just yet!

It was a time when I had all this enthusiasm and as a young creator I wanted to try and challenge the idea of what an RPG could be. Combine with that the hardware and these new realms of possibility for creators. That combination seems to have worked because although it was hard to say how successful we were at the time, ten years later the game is still being talked about and I think we really did set a new standard.

We really have a soft spot in our hearts for Final Fantasy VII because that was when we tried to change things. It was just the right time for it.
Read more over here.


About the Author

Thomas De Maesschalck

Thomas has been messing with computer since early childhood and firmly believes the Internet is the best thing since sliced bread. Enjoys playing with new tech, is fascinated by science, and passionate about financial markets. When not behind a computer, he can be found with running shoes on or lifting heavy weights in the weight room.



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