John Carmack talks about Quake Live and future of PC gaming

Posted on Saturday, June 07 2008 @ 21:25 CEST by Thomas De Maesschalck
Games Radar had a chat with John Carmack about Quake Live:
PC Gamer: What inspired you to resurrect Quake III Arena as Quake Live?

John Carmack: At the very highest level, Quake Live - what we originally called Quake Zero - was one of my experiments about what we could do usefully on the PC platform. The consoles are very good machines for a lot of things, but there are some things the PC platform uniquely does better, such as anything having to do with a web browser and the superior mouse & keyboard interface. [Those things are] pretty darn good reasons to be playing on the PC, and we’re also trying out an innovative business strategy that could pave the way for the future.
Check it out over here. Carmack also made some remarks on why Crysis isn't the future of PC gaming.


About the Author

Thomas De Maesschalck

Thomas has been messing with computer since early childhood and firmly believes the Internet is the best thing since sliced bread. Enjoys playing with new tech, is fascinated by science, and passionate about financial markets. When not behind a computer, he can be found with running shoes on or lifting heavy weights in the weight room.



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