Interview with World in Conflict: Soviet Assault's Magnus Jansn

Posted on Sunday, Jun 08 2008 @ 13:33 CEST by Thomas De Maesschalck
Recently, we got the inside work on World in Conflict: Soviet Assault from Magnus Soundboy Jansn, Lead Game Designer on the follow up to the smash Cold War strategy game. I want to thank Matt and Magnus for making this happen. GVK: What is the background and setting for the game?

MJ: World in Conflict: Soviet Assault takes place in the late 1980s and depicts a what if scenario where the Soviet Union invades Europe and the United States. In the game, NATO and USA join forces to fight the Soviet army in a series of battles that range from the American farmlands and metropolises to small Norwegian fishing villages.

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About the Author

Thomas De Maesschalck

Thomas has been messing with computer since early childhood and firmly believes the Internet is the best thing since sliced bread. Enjoys playing with new tech, is fascinated by science, and passionate about financial markets. When not behind a computer, he can be found with running shoes on or lifting heavy weights in the weight room.



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