The other critique outside Crytek was the fact that the PC industry is really, at the moment, I would say the most intensely pirated market ever. It's crazy how the ratio between sales to piracy is probably 1 to 15 to 1 to 20 right now. For one sale there are 15 to 20 pirates and pirate versions, and that's a big shame for the PC industry. I hope with Warhead I hope we improve the situation, but at the same time it may have an impact on [our] PC exclusivity in the future.
Crytek: PC game piracy rate is 20:1
Posted on Saturday, Jun 28 2008 @ 01:30 CEST by Thomas De Maesschalck
IGN had an interview with Cevat Yerli from Crytek, one of the shocking things they learned is that the piracy rate of PC games is around 1:15 or even 1:20. This means for each sale there are about 15 to 20 pirated copies.