Get a sneak peek at what DirectX 11 will look like.
Microsoft's Kev Gee will introduce the new DirectX 11 rendering pipeline currently under development at Microsoft. The technology builds on the existing DirectX 10 API set and adds new features including tessellation, multithreaded rendering, compute shaders, Shader Model 5, and more. Get up to speed fast with the next generation of rendering technology.
Sneak peek of DirectX 11 at NVISION 08
Posted on Friday, July 11 2008 @ 0:05 CEST by Thomas De Maesschalck