DV Hardware bringing you the hottest news about processors, graphics cards, Intel, AMD, NVIDIA, hardware and technology!

   Home | News submit | News Archives | Reviews | Articles | Howto's | Advertise
 
DarkVision Hardware - Daily tech news
December 3, 2016 
Main Menu
Home
Info
News archives
Articles
Howto
Reviews
 

Who's Online
There are currently 61 people online.

 

Latest Reviews
Zowie P-TF Rough mousepad
Zowie FK mouse
BitFenix Ronin case
Ozone Rage ST headset
Lamptron FC-10 SE fan controller
ZOWIE G-TF Rough mousepad
ROCCAT Isku FX gaming keyboard
Prolimatech Magnetic Pin
 

Follow us
RSS
 

Is Accessibility Killing PC Gaming?

Posted on Monday, September 01 2008 @ 05:08:55 CEST by


The renewed focus on creating deep but accessible game experiences is to my mind the real reason that games are changing and that PC games are often being said to be getting consolified – but there’s a real difference between a poor console port and a game which has been designed to make the best of both worlds.

Games are a technology driven industry and that means it’s inherent to their nature to change over time. The push to make sure that games are accessible experiences which don’t require huge time commitments to get familiar with could be the thing to push games into their next form, like the transformation from 2D to 3D worlds.

PC games aren’t dying and I hope they never do, though I did admittedly say the same thing back when the word went around that the adventure game genre was being put in its coffin. Games, like times, are changing though and I for one am ready to embrace the evolution of games from deep and over-complicated affairs to streamlined and more open experiences and as long as we don’t lose the fun-factor in the transition then I don’t really see what there is to complain about.

Read more at Bit Tech.


 



 

DV Hardware - Privacy statement
All logos and trademarks are property of their respective owner.
The comments are property of their posters, all the rest © 2002-2016 DM Media Group bvba