Electronics Arts announced it will issue a patch to resolve some of Spore's DRM issues people have been heavily complaining about:
Perhaps the one reassuring thing that Multiplayer learned was that EA will be fixing the inability to install the game on more than three computers without having to call customer support and beg for an additional install allotment. Like iTunes, where you're able to de-authorize a computer from accessing content so that you can authorize a new one, EA will be patching this functionality into Spore in the "near future." If you're wondering what percentage of people have tried installing on more than three machines, EA said as an example that of 437,138 people who had installed the game, 0.4% of which tried exceeding the limit. Sounds like an extremely small number, but even with that sample figure of 437k, that's well over 1,700 who face no option other than the begging route.
The rep did calm concerns about EA eventually shutting down the Spore servers (which currently authenticate your ownership of the game automatically), offering assurance that EA would patch the game before any universe-ending server shutdowns to disable the DRM. It's far from an immediate threat for Spore owners, but it is one less thing to worry about.