Only 20 percent of games make a profit

Posted on Saturday, November 29 2008 @ 23:22 CET by Thomas De Maesschalck
Data gathered by analyst firm Electronic Entertainment Design and Research (EEDAR) suggests only 20 percent of games ever turn a significant profit:
The information, which is based on data gathered by the Electronic Entertainment Design and Research analyst firm (EEDAR, originally showed that only 4 percent of games ever make a profit but EEDAR has now issued a correction to those figures.

According to the correction as posted on Kotaku the research actually shows that a full 20 percent of released games are able to turn a significant profit. The confusion stems from the fact that only 4 percent of all games that enter into production ever make a profit; but most games that begin production are never released.

According to EEDAR, a major problem for game developers and publishers is that often more than 60 percent of a games allotted budget will be spent on redesigning fundamental aspects of a game.
More info at Bit Tech.


About the Author

Thomas De Maesschalck

Thomas has been messing with computer since early childhood and firmly believes the Internet is the best thing since sliced bread. Enjoys playing with new tech, is fascinated by science, and passionate about financial markets. When not behind a computer, he can be found with running shoes on or lifting heavy weights in the weight room.



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