X-bit labs: What do you consider to be fundamental advantages that Intel’s graphics division will have – once it launches Larrabee – over ATI/AMD and Nvidia?
Nick Knupffer: Well, I can’t comment about ATI or Nvidia – but I believe that the developer freedom afforded by Larrabee’s many-core architecture will launch a new era of innovation. While current games keep getting more and more realistic, they do so within a rigid framework. Larrabee was created in consultation with the world’s top 3D graphics gurus, the idea is to give will give developers of games and APIs a blank canvas onto which they can innovate like never before.
Interview with Intel Visual Computing Group
Posted on Monday, December 22 2008 @ 0:25 CET by Thomas De Maesschalck