The slowest of three chips, Geforce GTX 160M, is based on the same G92b 55nm chip, it has 64 shaders and it runs at 600MHz. The shader domain runs at 1500MHz, while the chip has 1GB of GDDR3 256-bit memory at 800MHz.
It scores 288 Gigaflops which is almost exactly two times less than the GTX 280M. The slowest of two chips supports SLI, Hybrid Power, Cuda, PhysX and it also debuts next week at Cebit.
NVIDIA GeForce GTX 160M mobile GPU detailed
Posted on Friday, February 27 2009 @ 19:42 CET by Thomas De Maesschalck